Race Guide

2 days of racing.
2 different circuits.

Day 1 – Tech

A series of short races in 10 person heats to determine subcategories and rankings. 15 corners weaving left and right. Use a lighter gear for maximum acceleration.

MAP COMING SOON

Day 2 – Power

A classic crit on a specially planned power circuit making full use of the banking and inner field areas of Herne Hill Velodrome. Gear up, it’s going to be fast! But beware of the hairpins on the back straight.

MAP COMING SOON

Qualification

Racers will enter either Thunder or Lightning categories (full details here) and Saturday’s technical circuit will determine which subcategory they end up in (advanced or intermediate). After each racer has completed 3 rounds of the Tech race their scores will be totalled and the subcategories will be formed.

Round 1
• 5 laps
• Random racers drawn against each other.
• Racers finishing in top half will go through to Bracket A.
• Racers finishing in bottom half will go through to Bracket B.

Round 2 – Bracket A
• 5 laps
• Racers finishing in top half in bracket A have qualified for the Advanced races.
• Racers finishing outside of the top half in bracket A will go through to Round 3.

Round 2 – Bracket B
• 5 laps
• Racers finishing in top 3 in Bracket B will be promoted to Bracket A.
• Racers finishing outside of the top 3 in Bracket B have qualified for Intermediate races.

Round 3 – Last Chance Qualifying
• 5 laps
• Racers finishing in the top half in Round 3 will qualify for the Advanced races.
• All other racers will have qualified for the Intermediate races.

These categories are final for the whole weekend from this point and after this is where the competition really starts.

Please note, the organisers reserve the right to adjust this format if needed to based on numbers of participants and for time keeping purposes. The organisers decision is final.

Tech Scoring

A series of further races will happen after qualification is over that will determine the rankings.

1st place = 1 point
2nd place = 2 points
3rd place = 3 points
4th place = 4 points
5th place = 5 points
All other places = 10 points

These points count to your overall ranking.

Every rider will race an equal number of times in randomly drawn races against competitors in the same category in fields up to 10.

There are no prime or spot prizes in these races, but there will be a prize presentation for the podium positions at the end of the first day.

Power Scoring

On Sunday it’s time for the power course. Each category will have one multi-lap race with prime prizes as explained below.

Thunder Intermediate
• 30 minutes plus 3 laps
• First lap prime

Lightning Intermediate
• 30 minutes plus 3 laps
• First lap prime

Lightning Advanced
• 40 minutes plus 5 laps
• First Lap prime
• Power winner (1st place on the day)

Thunder Advanced
• 40 minutes plus 5 laps
• First Lap prime
• Power winner (1st place on the day)

There are no podium prizes or places on the Power day. Instead the podium will be based on the overall rankings. Your finishing position on the Power day will translate into points and then be added to your tally from the Tech day results.

Overall Rankings

Overall rankings will be an accumulation of points based on results for each day, similar to a track Omnium. The racer with the lowest points total in their category will be crowned ThunderCrit champion. Points will only be scored after the qualification rounds are over and everyone is categorised in their correct subcategory.

%d bloggers like this: